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This article describes the implementation of a flipped, interactive, and game-based instructional design in an Elementary Differential Equations course taught during a six-week summer session. The course used real-time feedback, technology-supported visualization, collaborative problem solving, and mathematical games to support engagement, participation, and understanding in a fast-paced learning environment.

生成讲解博客的中文版本

生成AI智能校验的中文版本