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We analyze a game-theoretic abstraction of epidemic containment played on an undirected graph : each player is associated with a node in and can either acquire protection from a contagious process or risk infection. After decisions are made, an infection starts at a random node and propagates through all unprotected nodes reachable from . It is known that the price of anarchy (PoA) in -node graphs can be as large as . Our main result is a tight bound of order on the PoA, where is the maximum degree of the graph. We also study additional factors that can reduce the PoA, such as higher thresholds for contagion and varying the costs of becoming infected vs. acquiring protection.

生成讲解博客的中文版本

生成AI智能校验的中文版本