The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the player independently and uniformly at random. The player then adaptively selects a vertex , and adds the edge to the graph. For a fixed monotone graph property, the objective of the player is to force the graph to satisfy this property with high probability in as few rounds as possible. In this paper, we introduce a natural generalization of this game in which random vertices are presented to the player in each round. She needs to select one of the presented vertices and connect to any vertex she wants. We focus on the following three monotone properties: minimum degree at least , the existence of a perfect matching, and the existence of a Hamiltonian cycle.

生成讲解博客的中文版本

生成AI智能校验的中文版本