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In this paper we propose a high-order numerical scheme for time-dependent mean field games systems. The scheme, which is built by combining Lagrange-Galerkin and semi-Lagrangian techniques, is consistent and stable for large time steps compared with the space steps. We provide a convergence analysis for the exactly integrated Lagrange-Galerkin scheme applied to the Fokker-Planck equation, and we propose an implementable version with inexact integration. Finally, we validate the convergence rate of the proposed scheme through the numerical approximation of two mean field games systems.

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