We study the complexity of a fundamental algorithm for fairly allocating indivisible items, the round-robin algorithm. For agents and items, we show that the algorithm can be implemented in time in the worst case. If the agents’ preferences are uniformly random, we establish an improved (expected) running time of . On the other hand, assuming comparison queries between items, we prove that queries are necessary to implement the algorithm, even when randomization is allowed. We also derive bounds in noise models where the answers to queries are incorrect with some probability. Our proofs involve novel applications of tools from multi-armed bandit, information theory, as well as posets and linear extensions.

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