The best-known fully retroactive priority queue costs time per operation and uses space, where is the number of operations performed on the data structure. In contrast, standard (non-retroactive) priority queues can cost time per operation and use space. So far, it remains open whether these bounds can be achieved for fully retroactive priority queues. In this work, we study a restricted variant of priority queues known as monotonic priority queues. First, we show that finding the minimum in a retroactive monotonic priority queue is a special case of the range-searching problem. Then, we design a fully retroactive monotonic priority queue that costs time per operation and uses space, achieving the same bounds as a standard priority queue.

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