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Strategic games admit a multi-graph representation, in which two kinds of relations, accessibility, and preferences, are used to describe how the players compare the possible outcomes. A category of games with a fixed set of players is built from this representation, and a more general category is defined with games having different sets of players, both being complete and cocomplete. The notion of Nash equilibrium can be generalized in this context. We then introduce two subcategories of , and in which the morphisms are equilibria-preserving. We illustrate the expressivity and usefulness of this framework with some examples.

生成讲解博客的中文版本

生成AI智能校验的中文版本