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This paper provides an efficient computational scheme to handle general security games from an adversarial risk analysis perspective. Two cases in relation to single-stage and multi-stage simultaneous defend-attack games motivate our approach to general setups which uses bi-agent influence diagrams as underlying problem structure and augmented probability simulation as core computational methodology. Theoretical convergence and numerical, modeling, and implementation issues are thoroughly discussed. A disinformation war case study illustrates the relevance of the proposed approach.

生成讲解博客的中文版本

生成AI智能校验的中文版本