We consider the problem of constructing distributed overlay networks, where nodes in a reconfigurable system can create or sever connections with nodes whose identifiers they know. Initially, each node knows only its own and its neighbors’ identifiers, forming a local channel, while the evolving structure is termed the global channel. The goal is to reconfigure any connected graph into a desired topology, such as a bounded-degree expander graph or a well-formed tree (WFT) with a constant maximum degree and logarithmic diameter, minimizing the total number of rounds and message complexity. This problem mirrors real-world peer-to-peer network construction, where creating robust and efficient systems is desired. We study the overlay reconstruction problem in a network of nodes in two models: {} and {}. In the {} model, each node can send a message and receive a corresponding reply message in one round. In the {} model, a node can send messages to each neighbor in the local channel and a total of messages in the global channel. In both models, we propose protocols for WFT construction with message complexities using messages of bits. In the {} model, our protocol takes rounds while in the model, our protocol takes rounds. Both protocols use bits of communication.

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