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Chip-firing is a combinatorial game played on a graph in which we place and disperse chips on vertices until a stable state is reached. We study a chip-firing variant played on an infinite rooted directed -ary tree, where we place chips on the root for some positive integer , and we say a vertex can fire if it has at least chips. A vertex fires by dispersing one chip to each out-neighbor. Once every vertex has less than chips, we reach a stable configuration since no vertex can fire. We determine the exact number and properties of the possible stable configurations of chips in the setting where chips are distinguishable.

生成讲解博客的中文版本

生成AI智能校验的中文版本