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Given a graph , we consider a game where two players, and , alternatingly color edges of in red and in blue respectively. Let be the maximum number of moves in which is able to keep the red and the blue subgraphs isomorphic, if plays optimally to destroy the isomorphism. This value is a lower bound for the duration of any avoidance game on under the assumption that plays optimally. We prove that if is a path or a cycle of odd length , then . The lower bound is based on relations with Ehrenfeucht games from model theory. We also consider complete graphs and prove that .

生成讲解博客的中文版本

生成AI智能校验的中文版本