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We describe the simulation data produced by a pilot programme to compute mock weak gravitational lensing maps for a range of currently popular cosmological models by ray tracing through high-resolution N-body simulations. The programme required only a modest investment in computer time to produce maps accurate to arcminute scales covering hundreds of square degrees of sky for 4 cosmological models.

生成讲解博客的中文版本

生成AI智能校验的中文版本