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Recent developments in computer programming and in mathematics suggest that there is a strong case for a new way of introducing programming to enhance the learning of school mathematics. The article describes a collaboration of mathematics and computer science teachers to solve the Josephus problem. We demonstrate how a programming approach based on both types and functions can make a vastly improved contribution to learning mathematics than the less successful use of conventional computer programming in Scratch.

生成讲解博客的中文版本

生成AI智能校验的中文版本