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We investigate the problem of carving an -face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic algorithm running in time and a randomized algorithm running in expected time for any . In the case of cuts defined by sweeps of infinite rays, we present an algorithm running in time.

生成讲解博客的中文版本

生成AI智能校验的中文版本