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Permutation Mastermind is a version of the classical mastermind game in which the number of positions is equal to the number of colors , and repetition of colors is not allowed, neither in the codeword nor in the queries. In this paper we solve the main open question from Glazik, J"ager, Schiemann and Srivastav (2021), who asked whether their bound of for the static version can be improved to , which would be best possible. By using a simple probabilistic argument we show that this is indeed the case.

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