This paper examines the concept of change in conceptual modeling. Change is inherent in the nature of things and has increasingly become a focus of much interest and investigation. Change can be modeled as a transition between two states of a finite state machine (FSM). This change represents an exploratory starting point in this paper. Accordingly, a sample FSM that models a car s transmission system is re-expressed in terms of a new modeling methodology called thinging machine ™ modeling. Recasting the car-transmission model involves developing (1) an S model that captures the static aspects, (2) a D model that identifies states, and (3) a B model that specifies the behavior. The analysis progresses as follows. - S represents an atemporal diagrammatic description that embeds underlying compositions (static changes) from which the roots of system behavior can be traced. - S is broken down into multiple subsystems that correspond to static states (ordered constitutive components).

生成讲解博客的中文版本

生成AI智能校验的中文版本