We present the Eulerian Gaussian beam method in anisotropic media. We derive kinematic and dynamic ray tracing equations based on the level set theory and Eulerian theory using the anisotropic eikonal equation. Compared with the traditional anisotropic Gaussian beam method using ray-centered coordinates, the anisotropic Eulerian Gaussian beam method derived in this work has the following three advantages: (1) it can handle the problem of calculating the distance from the imaging point to the beam point more easily; (2) it allows the travel time and amplitude to be distributed uniformly within the actual computational domain without interpolation; (3) it can handle late arrivals, both theoretically and in calculations, due entirely to ray tracing in the phase space.

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