We investigate graph problems in the following setting: we are given a graph
G and we are required to solve a problem on G2. While we focus mostly on
exploring this theme in the distributed CONGEST model, we show new results and
surprising connections to the centralized model of computation. In the CONGEST
model, it is natural to expect that problems on G2 would be quite difficult
to solve efficiently on G, due to congestion. However, we show that the
picture is both more complicated and more interesting.
Specifically, we encounter two phenomena acting in opposing directions: (i)
slowdown due to congestion and (ii) speedup due to structural properties of
G2.
We demonstrate these two phenomena via two fundamental graph problems,
namely, Minimum Vertex Cover (MVC) and Minimum Dominating Set (MDS). Among our
many contributions, the highlights are the following.
- In the CONGEST model, we show an O(n/ϵ)-round
(1+ϵ)-approximation algorithm for MVC on G2, while no
o(n2)-round algorithm is known for any better-than-2 approximation for MVC
on G.
- We show a centralized polynomial time 5/3-approximation algorithm for MVC
on G2, whereas a better-than-2 approximation is UGC-hard for G.
- In contrast, for MDS, in the CONGEST model, we show an
Ω~(n2) lower bound for a constant approximation factor for MDS
on G2, whereas an Ω(n2) lower bound for MDS on G is known only for
exact computation.
In addition to these highlighted results, we prove a number of other results
in the distributed CONGEST model including an Ω~(n2) lower bound
for computing an exact solution to MVC on G2, a conditional hardness result
for obtaining a (1+ϵ)-approximation to MVC on G2, and an $O(\log
\Delta)−approximationtotheMDSproblemonG^2in\mbox{poly}\log n$
rounds.