In this paper, we explore the design space of procedural rules for multi-view stereo (MVS). We demonstrate that we can generate effective training data using SimpleProc: a new, fully procedural generator driven by a very small set of rules using Non-Uniform Rational Basis Splines (NURBS), as well as basic displacement and texture patterns. At a modest scale of 8,000 images, our approach achieves superior results compared to manually curated images (at the same scale) sourced from games and real-world objects. When scaled to 352,000 images, our method yields performance comparable to–and in several benchmarks, exceeding–models trained on over 692,000 manually curated images. The source code and the data are available at https://github.com/princeton-vl/SimpleProc.

生成讲解博客的中文版本

生成AI智能校验的中文版本