In a -party communication problem, the players with inputs $x_1, x_2, \ldots, x_kf(x_1, x_2, \ldots, x_k)$ using as little communication as possible. We consider the message-passing model, in which the inputs are partitioned in an arbitrary, possibly worst-case manner, among a smaller number of players (). The -player communication cost of computing can only be smaller than the -player communication cost, since the players can trivially simulate the -player protocol. But how much smaller can it be? We study deterministic and randomized protocols in the one-way model, and provide separations for product input distributions, which are optimal for low error probability protocols. We also provide much stronger separations when the input distribution is non-product. A key application of our results is in proving lower bounds for data stream algorithms. In particular, we give an optimal $\Omega(\epsilon^{-2}\log(N) \log \log(mM))(1\pm\epsilon)|x|_0nxmM\ge 2/3$, in a strict turnstile stream. We additionally prove the matching space lower bound for the problem when we have access to a heavy hitters oracle with threshold . Our results match the best known upper bounds when and when $T = 2^{\operatorname{poly}(1/\epsilon)}$ respectively. It also improves on the prior lower bound and separates the complexity of approximating from approximating the -norm for bounded away from , since the latter has an bit upper bound.

生成讲解博客的中文版本

生成AI智能校验的中文版本