Influence Maximization (IM) aims to maximize the number of people that become
aware of a product by finding the best' set of seed’ users to initiate the
product advertisement. Unlike prior arts on static social networks containing
fixed number of users, we undertake the first study of IM in more realistic
evolving networks with temporally growing topology. The task of evolving IM
({\bfseries EIM}), however, is far more challenging over static cases in the
sense that seed selection should consider its impact on future users and the
probabilities that users influence one another also evolve over time.
We address the challenges through , a newly proposed
bandit-based framework that alternates between seed nodes selection and
knowledge (i.e., nodes’ growing speed and evolving influences) learning during
network evolution. Remarkably, involves three novel components
to handle the uncertainties brought by evolution:

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