The slow-coloring game is played by Lister and Painter on a graph . On each round, Lister marks a nonempty subset of the remaining vertices, scoring points. Painter then gives a color to a subset of that is independent in . The game ends when all vertices are colored. Painter’s goal is to minimize the total score; Lister seeks to maximize it. The score that each player can guarantee doing no worse than is the sum-color cost of , written . We develop a linear-time algorithm to compute when is a tree, enabling us to characterize the -vertex trees with the largest and smallest values. Our algorithm also computes on trees the interactive sum choice number, a parameter recently introduced by Bonamy and Meeks.

生成讲解博客的中文版本

生成AI智能校验的中文版本