加载中…
Consider the following one-player game played on an initially empty graph with vertices. At each stage a randomly selected new edge is added and the player must immediately color the edge with one of available colors. Her objective is to color as many edges as possible without creating a monochromatic copy of a fixed graph . We use container and sparse regularity techniques to prove a tight upper bound on the typical duration of this game with an arbitrary, but fixed, number of colors for a family of -balanced graphs. The bound confirms a conjecture of Marciniszyn, Sp"ohel and Steger and yields the first tight result for online graph avoidance games with more than two colors.

生成讲解博客的中文版本

生成AI智能校验的中文版本