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Fast 4 solid angle particle track recognition has been a challenge in particle physics for a long time, especially in using nuclear emulsion detectors. The recent advances in computing technology opened the way for its realization. A fast 4 solid angle particle track reconstruction based on GPU technology combined with a multithread programming is reported here with a detailed comparison between GPU-based and CPU-based programming. A 60 times faster processing of 3D emulsion detector data, corresponding to processing of 15 cm emulsion surface scanned per hour, has been achieved by GPUs with an excellent tracking performance.

生成讲解博客的中文版本

生成AI智能校验的中文版本