Given a set of points in the plane, the unit-disk graph is a graph with as its vertex set such that two points of have an edge if their Euclidean distance is at most . We consider the problem of computing a maximum clique in . The previously best algorithm for the problem runs in time. We show that the problem can be solved in time, where is the maximum clique size. The algorithm is faster than the previous one when . In addition, if is in convex position, we give a randomized algorithm that runs in worst-case time and the algorithm can compute a maximum clique with high probability. For points in convex position, one special case we solve is when a point in the maximum clique is given; we present an time (deterministic) algorithm for this special case.

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