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Discrete-velocity approximations represent a popular way for computing the Boltzmann collision operator. The direct numerical evaluation of such methods involve a prohibitive cost, typically where is the dimension of the velocity space. In this paper, following the ideas introduced in [27,28], we derive fast summation techniques for the evaluation of discrete-velocity schemes which permits to reduce the computational cost from to , , with almost no loss of accuracy.

生成讲解博客的中文版本

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