We perform high resolution ray-tracing simulations to investigate probability distribution functions (PDFs) of lensing convergence, shear, and magnification on distant sources up to the redshift of . We pay particular attention to the shot noise effect in -body simulations by explicitly showing how it affects the variance of the convergence. We show that the convergence and magnification PDFs are closely related with each other via the approximate relation , which can reproduce the behavior of PDFs surprisingly well up to the high magnification tail. The mean convergence measured in the source plane is found to be systematically negative, rather than zero as often assumed, and is correlated with the convergence variance. We provide simple analytical formulae for the PDFs, which reproduce simulated PDFs reasonably well for a wide range of redshifts and smoothing sizes. As explicit applications of our ray-tracing simulations, we examine the strong lensing probability and the magnification effects on the luminosity functions of distant galaxies and quasars.

生成讲解博客的中文版本

生成AI智能校验的中文版本