加载中…
In this paper, we introduce the following problem in the theory of algorithmic self-assembly: given an input shape as the seed of a tile-based self-assembly system, design a finite tile set that can, in some sense, uniquely identify whether or not the given input shape–drawn from a very general class of shapes–matches a particular target shape. We first study the complexity of correctly identifying squares. Then we investigate the complexity associated with the identification of a considerably more general class of non-square, hole-free shapes.

生成讲解博客的中文版本

生成AI智能校验的中文版本