The existence of a phase transition with diverging susceptibility in batch
Minority Games (MGs) is the mark of informationally efficient regimes and is
linked to the specifics of the agents’ learning rules. Here we study how the
standard scenario is affected in a mixed population game in which agents with
the optimal' learning rule (i.e. the one leading to efficiency) coexist with ones whose adaptive dynamics is sub-optimal. Our generic finding is that any non-vanishing intensive fraction of optimal agents guarantees the existence of an efficient phase. Specifically, we calculate the dependence of the critical point on the fraction $q$ of optimal’ agents focusing our analysis on three
cases: MGs with market impact correction, grand-canonical MGs and MGs with
heterogeneous comfort levels.

生成讲解博客的中文版本

生成AI智能校验的中文版本