This paper gives two parallel algorithms for edge coloring, where denotes the maximum degree of any vertex. The first is a deterministic parallel algorithm with span and work. Our second algorithm and our main result is a more efficient randomized algorithm, achieving span and work both with high probability. These bounds substantially improve over the recent deterministic parallel algorithm of Elkin and Khuzman, which has span and work. Our deterministic algorithm thus represents a improvement on span and on work compared to their algorithm, and our randomized algorithm improves the span and work by and factors, respectively. Moreover, our improvements do not come at the expense of larger logarithmic factors.

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