LLM coding agents increasingly operate inside game-engine repositories, where application logic is inseparable from serialized assets: a single gameplay change may span C# scripts, prefabs, scenes, and ScriptableObjects wired together by Unity GUIDs. The retrieval tools agents carry today—shell utilities and code-only indexes—cannot answer basic cross-file questions, because these relationships live in files and YAML assets rather than in code. We present Unity Insight, to our knowledge the first persistent, LLM-facing, agent-integrated cross-file code–asset index for Unity projects, shipping in production with Tuanjie Codely, the agent CLI of Tuanjie Engine, since its public launch on 2026-07-28. In a paired experiment—28 project-specific questions on two Unity games, same model and harness, one run per arm per question—the index-backed agent spent 53% fewer tokens and 52% less wall-clock time than a general-purpose exploration agent (exact paired sign tests, ), using only its typed index-query tools.

生成讲解博客的中文版本

生成AI智能校验的中文版本