Observed choice in a dynamic game mixes current profit with continuation value. A rival adds a second problem: the same comparison averages over the rival’s equilibrium policy. Changing the primitive transition rewrites continuation technology; changing the rival’s Markov policy, holding that law fixed, rewrites the mixture over rival-contingent payoffs. The two are not substitutes. For a rival-feature payoff of rank , rank identification up to location requires policy environments, and a second kernel when payoffs are saturated. Rank can still be restored by arbitrarily small policy differences. Independent private shocks force mixed rival actions to factor, so a payoff that depends jointly on rivals is visible only at order near a common interior baseline. Either rank fails or the smallest identified singular value is at most , independently of how many kernels are stacked. Oracle-GLS variance in that direction vanishes only if diverges. An Anderson–Rubin set that carries first-stage error in the design matrix covers without a vanishing-risk condition. On U.S.\ airline entry, even among rank-identified directions, the most favorable rival-dependent contrast is several times wider than observed behavior.

生成讲解博客的中文版本

生成AI智能校验的中文版本