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We present three versions of the classic two-pile game generalized to the multi-pile context. In each case, we explore the resulting -positions. In the first version, there is a simple pattern. In the other two versions, we find partial solutions in each case through two experimental routes. First by limiting the number of piles, then by limiting the number of tokens per pile.

生成讲解博客的中文版本

生成AI智能校验的中文版本